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Speaking of Apps

Listen Up

Published September 15, 2014 3:21 PM by Lynn LaValley
Super Duper Publications has turned a popular software program into an iPad app!  Webber HearBuilder Following Directions provides a fun way to improve auditory skills, as well as following directions skills.  The free version provides practice with basic directions, sequential directions, quantitative and spatial directions, temporal directions, and conditional directions.  Each type of direction is offered with three levels of play: low, medium, and high. 


Many of my clients love that these games occur in a toy factory, and that they can become Master Toy Makers while building their own Toy Central factories. SLPs love this app because the in-app data collection system helps us to monitor progress.  Quite often its users can stay easily engaged for 15-20 minutes with this app.  HearBuilder clearly states objective of play prior to the initiation of each session.

Basic Directions:
This setting ranges from simple photo identification (low level of play), to adding two qualifiers (e.g. "choose the large, yellow car") in the medium level of play setting, and culminates with up to five qualifiers (.e.g. "choose the large yellow boat that is spinning next to the monkey") at its highest level of difficulty. 

Sequential Directions:
This setting ranges from simple directions in its lowest level of play (e.g. "set the color to green, and press start"), to four sequential step (e.g. "first, set the color to yellow, next, set the size to large, then, set the action to spin, and finally, press start") within the medium level of play.  The highest level of play targets five-step sequential directions such as: "first, set the shape to star, next, set the size to small, then, set the color to green, then, set the action to smash, and press start."


Quantitative & Spatial Directions:
Within the lowest level of play for quantitative and spatial directions, the use is required to follow directions with one or two quantitative element.  (For example, "choose two planes.")  Medium play targets following directions with spatial elements using first, second, third, and last.  Finally, the highest level of play requires the user to follow directions with a quantitative element or a spatial element, plus a size and a color.  An example of this would be: "Choose the first small red purse."

Temporal Directions:
Following directions with a temporal term "before" in the second clause of the sentence is the lowest level of play within this setting.  For example, "put a truck in the box before you put a jump rope in the box."  Term such as "before" and "after" are used in the medium level to provide directions such as: "put a horse in the box after you put a truck in the box."  Finally, two-step directions with temporal terms in the first or second clause of the sentence, and a color are provided in the highest level of play. "Put a yellow necklace in the box in the box after you put a red horse in the box."

Conditional Directions:
Low level play for Conditional Directions targets directions that include one element in a conditional clause.  For example, "If a dollhouse is in the box, put the box on the truck."  Following directions that include one element in the conditional clause and one element in the main clause creates the medium level of play (e.g. "If a guitar is in the box, put the box on the large truck.")  Finally, high level play provides two conditions with two elements in the first conditional clause, and one element in each main clause.  For example, "If a green drum is in the box put the box on the large truck, if not, put the box on the small truck."

The professional version of HearBuilder Following Directions provides the option to put in background noise to simulate real-life situations.  Furthermore, HearBuilder Following Directions is very user friendly, and appropriate for many kids, regardless of their reading and/or ability level.  The hierarchical presentation of information, as well as the imbedded scaffolding facilitates progress.  As an added bonus, kids get to "play games" (like driving a truck to the Toy Store) between exercises.  These games hold their interests and keep them motivated -- because who wouldn't want to avoid hitting animals on the road when going to the toy store? 

By this quick overview of HearBuilder Following Directions, you can see that it has a lot to offer! Try it out!

Images/courtesy HearBuilder

posted by Lynn LaValley


Hi I got to school and find hear builder

Logan Robey, Logan - School, 1951 October 29, 2015 7:27 PM
Batavia IL

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About this Blog

    Speaking of Apps
    Occupation: Speech-Language Pathologist
    Setting: Rehabilitation
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